System
Currently working on the achievement system for Eggsmaster.
This feature will allow players to track their progress and unlock milestones while playing the game.
The goal is to make progression clearer and reward players for completing different activities in the game.
Development continues.
EGC
Yesterday I created the EGC token for the Eggsmaster ecosystem.
EGC is not intended to be the core currency of the game.
The main gameplay will use SOL, while EGC will be used only for small ecosystem features such as verification, cosmetics, and events.
The goal is to keep the game economy simple and fair while allowing a premium layer for the community.
Development continues.
Backend
Today we performed a full backend stabilization of the NFT Shop system.
Improvements:
- Restored stable transaction flow using the original transactions table
- Fixed incorrect item mapping when allowing multiple listings per item
- Corrected shop_item_id to item_id resolution logic
- Ensured stock reduction and item granting remain consistent
- Cleaned up experimental verification logic that caused delivery conflicts
Multi-Listing Support:
- Multiple active listings for the same item
- Independent pricing (promotions / flash sales supported)
- Proper inventory tracking per listing
Database Alignment:
- Re-aligned transaction handling with production schema
- Removed unnecessary abstraction layer
- Confirmed compatibility with current inventory structure
The shop system is now stable and ready for further expansion.
Backend
Added full activity_logs, item_logs, and economy_logs tracking.
System
Improved weighted drop logic and fixed undefined reward issue.
UI
Redesigned the token address display with improved copy feature and verified badge.
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